
Text marked with * indicates important information.
About my work
I am a fantasy-themed creator specializing in dark, gloomy architectural pieces, primarily consisting of the Gothic style. I have been a showcase creator on ROBLOX for 9 years as of 2025.
--------------------------------------------Programs used as of 2025:
- Blender (3D Modeling)
- Adobe Substance Painter (Texturing)
- TreeIt (Foliage)
- Studio (Lighting, scene composition, engine)




Commission spots filled: N/AI accept commission offers for:
- 3D props
- Architectural
- Lighting
- Texturing
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1. Fully describe your product, including references.
2. If confirmed, your product will begin being worked on.
3. You will receive photos of the process.
4. After your product is finalized and complete, you will pay first; then you will receive the product.

*I will generally not accept commissions under 5,000 ROBUX or 50 USD, and I do not currently accept commissions in the low poly style.
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SECTION 1Pricing will vastly depend on the size, complexity, and customization of the given build. Please feel free to negotiate a price from the start.
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SECTION 2Long term development pricing update as of 2025:*Long term development will depend on our contract or agreement.*Note that while I do accept percentage payments for long term work only, I will only accept percentage payments if your game is already generating income. I will not accept percentage payments for games not generating income.I will work for you long term if your game is not generating income, however, you must pay per task instead. I ask for proof of financial capability before beginning long term work for games without income.